A GrangerPub gameplay disruption log

ever since GrangerPub basically existed, there have been recurrent, daily-multiple gameplay disruptions, including malicious teamkilling, (game-ending) deconning, feeding, voting, harassment, spamming, cheating, other violation of rules, and alike, both committed by unregistered players and admins; also including admin abuse and support/non-enforcement of the rules; and that is coupled with some admins’ lack of training or administrative tools’ lack of functionality to properly investigate and remedy many instances of disruptions. all of this has been generally reported by many, but very little has been done to solve these issues.

starting 2016-05-30, i’ll be collecting, for just the record, all game disruptions encountered and recognized by me. the purpose of this is, through the exposure of facts, humiliation of the GrangerHub staff, and thus provoking it to start providing solutions. as such, details like the date/time, the map, etc. will not be noted in general. unless otherwise explained, the outcome is the obvious with respect to the purpose of such reports, eg. a decon implies that the game was disrupted beyond repair, leading to a game ending that would have otherwise not happened.

  • {NoS}face deconned the reactor, and rebuilt it at an open location.
  • with 0 eggs and 1 dretch remaining, {$}bug* started calling spec votes against humans, and {NoS}face approved (both aliens). the 1st vote succeeded.
  • saltwatr called a human admitdefeat during a foreseeably successful, heavy rush by the humans; due to heavy respawning, for many, the vote was obscured by the queue status display.1 the vote almost succeeded.
    1 BUG !!!1!
  • Shitcakes MaGhee was offloading lucifer cannon balls from the human base, and was repeatedly teamkilling/basebleeding. before a spec vote passed against him, he managed to intentionally kill some more teammates and to destoy a tesla generator.
  • Shitcakes MaGhee was teambleeding more. MaeJong cancelled the kick vote (and watched Shitcakes MaGhee for a bit).
  • Shitcakes MaGhee critically naded the human base ({NoS}protein also naded and lucifer_cannonized some human buildables). admins didn’t act.
  • Trisurfs teamkilled /dev/humancontroller.
  • NeVeR!!! called a votekick against e with the (true) reason „fuck you”, which passed.
  • {$}rohaaaaaaaaaaaaaaaaaaaa* pushed /dev/humancontrolled down from boxes/ledges below to the tyrant infestation, and chat-laughed hard and smacktalked about it. a group of semi-servertakeoverers, including OVO DA PASCOA, PDG|Nicolas21550, admin support2 and possibly others, voted against the kick vote for this action, the vote failed. *<{Helper Bot not only didn’t affirm the issue, but also specifically denied further kickvotes, saying that a valid reason must be provided; he even played dumb, effectively asserting that there were only some other „dummy” kickvotes; he also provided the following fuckface instruction: „Go to grangerhub.org to toe forums” „And then report there with proof on the player report section”. the group later votekicked /dev/humancontroller out, during which admin support gave a remark: „thats devhc”, and which *<{Helper Bot also didn’t contest.3
    2 that’s a player’s name.
    3 future speculations r fucking likely right about now !
  • right now, Desala, known now as brandon, is on the server, as acknowledged by a poll vote. despite this, a kick vote failed. in response, brandon called a mute vote against /dev/humancontroller, though failed. now, brandon called a bullshit kickvote against /dev/humancontroller, and the server population followed.
  • .danilafedosuk destroyed the last telenode.
  • hugo started rifling in semi-random directions near the human base, particularly targeting /dev/humancontroller. [swag]khione cancelled a „tkspam” votekick against hugo. instead of performing the admin duty of kicking hugo (at least correct a mistake), [swag]khione went into dumbplay+childish-pedantic mode, in which he said that there was no legit reason — in the mean time, the vote was resubmitted with „bleedspam” —, and afterwards he insisted that /dev/humancontroller was dumb for having no differentiation between teamkilling and teambleeding.
  • maebong called several bogus admitdefeat votes, at least 2 succeeded. just before one passed, he mass_driverized /dev/humancontroller.
  • pingpongdicklong teamkilled /dev/humancontroller.
  • Fk|Elan repeatedly cancelled /dev/humancontroller’s kick votes against Felix, who was obviously Desala (and was PM-shittalking). in the end, Fk|Elan warned, then kicked /dev/humancontroller. Fk|Ckit reduced /dev/humancontroller’s admin level from 2 to 1.
  • $o$.CaIrO teamkilled /dev/humancontroller.
  • ssingh9 has been using the following hack to designate himself, in multiple games: load the map quickly, join a team long before anyone else, call a teamvote to designate self, get a pass due to the vote being singular.
  • FreaK deconned the reactor and destroyed the telenodes, supposedly after some n00b wasted FreaK’s donations.
  • mR.r0b0t teambled and teamkilled /dev/humancontroller multiple times.
  • LSD|Troll entered a teamkilling spree against primarily work work work work work, teamkilling him tens of times, but also others, until the end of the game. the community refused to votekick him out.
  • Ea$y Money bleed and teamkilled /dev/humancontroller multiple times (retaliation was included).
  • FFFFFFFFFFFFFFF (aka Cerkitz, apparently) called a kick vote against /dev/humancontroller, and quickly reconnected and voted „yes” multiple times, to force the vote to pass.
  • rico (probably desala’s 2nd client (1st one was a spectator)) deconned (and re-deconned) the reactor.
  • .-|Hin with Yei (aka Cerkitz) teamkilled /dev/humancontroller.
  • /dev/humancontroller teamkilled .-|Hin with Yei in retribution, and started blocking his spawning.
  • .-|Hin with Yei used the „reconnect and vote again to vote multiple times” exploit to force-votekick /dev/humancontroller again.
  • .-|Hin with Yei started blocking the spawning of /dev/humancontroller, then stopped, but immediately teamkilled /dev/humancontroller.
  • /dev/humancontroller performed the exploit against .-|Hin with Yei in retribution.
  • {NoS}Spamo. teamkilled ≥3 ppl, among /dev/humancontroller. nos.burrito abusively cancelled the first kick vote. in the next game, {NoS}Spamo. teamkilled ≥2 ppl (with a pain saw ), among /dev/humancontrolled. nos.burrito abusively cancelled the first kick vote. nos retiree teamkilled /dev/humancontrolled in the midst of the vote. {NoS}Spamo. called a mute votes against /dev/humancontroller, which didn’t pass. WhiteWalker.^Pk troll-renamed /dev/humancontroller. {NoS}Spamo. called a mute votes against (the renamed) /dev/humancontroller, which passed. after /dev/humancontroller returned after temporarily rage-quitting, nos washedup teamkilled /dev/humancontroller. the kick vote was averted by the nos d00ds. then, the nos d00ds voted to mute /dev/humancontroller.
  • demetri (aka desala) called an invalid kick vote (rage) against LemonTree, which failed. demetri, after almost vote kicked (failed), teamkilled /dev/humancontroller, continued a tk-battle with him, and then had intentions to decon the reactor, but was temporarily averted by /dev/humancontroller (and some others). however, due to the cumulative loss of attention and funds, aliens overran the human base. in the beginning of the next game, he tried to call a vote kick against /dev/humancontroller (but failed), and then deconned the reactor.
  • rico deconned (and re-deconned) the reactor.
  • ezequiel2003[?] was deconning (and sometimes randomly rebuilding) human structures for some time (due to either ultra n00bery or its pretentiousness). the vote to kick ezequiel2003 (for deconning) failed. the community voted to spectatorize /dev/humancontroller for „there is spec vote”, the admin didn’t cancel the vote in time.
  • 'Lito deconned the whole alien base.
  • ManMan’W ghosted by giving away the fact that the humans were building in the plant room on Niveus. cleanharry cancelled the vote to kick ManMan’W for ghosting, despite a strong N–0 agreement.

approximately 30 abuses, not described here, were reported.

  • Trooper and CraCeR (the same person with 2 connected clients) blocked the building of a reactor during a reactor position tightening move (pretending to be clueless jackasses); later, Trooper mass-naded the whole human base, and so did CraCeR twice. of these events, the 3rd basenade was not handled by the connected admin. also, CraCeR was not kicked after his first basenading act, because the admin missed who the offender was by pausing the game before any grenade went off.
  • Bio<Siss[+] teamkilled ^&^&^*^b near the end of the game.
  • Newbie#2 naded the human base, got only a medistation.
  • afk teamkilled UnnamedPlayer 1 — luci in da faes, mid-air.
  • Guest deconned the alien base.
  • HackerRuinedTheGame teamkilled mig.fulcrumF.
  • Thug.nos teamkilled cleanharry[MOR].
  • Newbie#2 blocked the moving of a medistation. then, he deconned the reactor, and switched to the alien team. the admin reverted the decon, but only after a long delay, and the human base remained smoking after an alien attack. the admin also didn’t ban, only spectatorized the offender.
  • hl<Rhez2 reverted the destruction of a telenode to cheat his life back into the game, after his sneaky basemove attempt failed, and all of the telenodes were destroyed to free up buildpoints for the move.
  • Healthy and dry anal sex teamkilled /dev/humancontroller and destroyed the last telenode.
  • IRelapsedagainyuop33 deconned the human base, but started rebuilding the reactor. this was partially reverted (with some quirks). then, he teamkilled Jahvictory and bled some more, before finally getting votekicked. admins did not kick or spectatorize IRelapsedagainyuop33, nor did they force the vote to pass early.
  • hl<Rhez2 reverted his big basenade.
  • Hard^$4ever teamkilled Justice.
  • FiglioDeUnaCagna^$4^_^#ever blocked the building of the reactor, got teamkill-moved out of the way, and got vote-kicked out. then, after reconnecting, he bled /dev/humancontroller multiple times, once causing a premature death, once delivering a full teamkill, and induced further gameplay annoyance. in the midst of this, FiglioDeUnaCagna^$4^_^#ever got vote-kicked again, and /dev/humancontroller bled back a bit, and teamkilled back once. the 3rd kick vote failed.
  • Sword4ever bled /dev/humancontroller and ssingh94ever near the end of the game.
  • {$}Telemengele teamkilled Jahvictory.
  • afk destroyed 2 eggs captured (tesla-surrounded) by <<<<<<<<<<<<<<o>>>>>>>>>>>>>> and /dev/humancontroller. during this, <<<<<<<<<<<<<<o>>>>>>>>>>>>>> and /dev/humancontroller attempted to prevent this abuse from succeeding by bleeding. afterwards, afk started teamkilling <<<<<<<<<<<<<<o>>>>>>>>>>>>>> and /dev/humancontroller, and this turned into a bit of a teamkill match between the former two. later, afk naded the human base, but the base was too spread out to be totally destroyed. later, he destroyed the last node and teamkilled /dev/humancontroller, the 2nd-last builder. during all of this, afk was attempted to be kicked several times (the reasons describing increasingly stacked lists of banworthy abuse), but each attempt failed. by contrast, a ninja-teamvote to kick <<<<<<<<<<<<<<o>>>>>>>>>>>>>> succeeded. (><)Jointer and .//Rarity were obviously cooperating with afk on all of this, as they tried to wade off allegations of afk, by bullshitting in chat.
  • Mr.Robot teamkilled Marco Brasil The Builder.

future speculations:

  • /dev/humancontroller will decon the reactor.
5 Likes

http://forum.grangerhub.org/c/servers/grangerpub-report-players-and-request-unbans

The last 30 days have 3 reports. Maybe players can be more helpful for the community if they actually REPORT irregularities in here with EVIDENCE, so admin can properly take action.
This logs serves no purpose at all since it doesn’t contain evidence regarding game disruptions :confused:, you can always say “X person did this” but how do we know is true?

1 Like

Is this as in making admins or players problems public to embarrass them or make then feel like the evil person for their actions maybe through anger/rage sounds like a bad idea making players feel bad could make them permanently leave or not want to play the server talking with them and finding a solution while telling them the consequences sounds better

Players can use callvote kick to remove disruptive players who are breaking rules. Anyone can collect screenshots, demos, or provide condumps of any rule violations in a report; however, we recognize this system is very flawed - everything would be better handled in-game with a /report command and peer-reviewed admin-action log.

Additionally for 1.3 release, we aim to use player karma/reputation system to prevent low karma players from doing certain game actions and automatically kick them (or maybe just spectate them) for poor behavior (and maybe automatically revert their bullshit).

This is essentially griefing and certainly violates rules. Face should be warned and banned if it continues.

3 Likes

But there is no evidence of this maybe shown proof (unless i’m not seeing this) then we should warm him

1 Like

I don’t think there’s anything to expose or anyone to humiliate. The simple truth is that admins can’t catch every problem™ that players might cause, and that admins are also players too and will make bad decisions. The rules are not just a list of things for players to avoid, they’re also the guidelines for what players should do in response to deviations from the rules, and also what should be expected from admins when rules are broken.

Reports of admin abuse can be sent anonymously if needed - and are taken seriously. Admins have indeed been removed from our team because of gross violations of rules or admin guidelines.

@DevHC helping players have consistently enjoyable play experiences free of problem causing players - and giving them tools to help manage issues on their own should be the positive intent here.

CBA,1 just like everyone else, because the current state of GrangerPub is the worst on all 3 counts of the proper game server operation with griefers in play:

  1. in case of malicious decons, the game is often disrupted beyond repair.
  2. unless an act of malice is completely recognized and attributed, players r maximally burdened with an encumbering process of proactively preparing to and reporting cases.
  3. admins don’t have proper tools, and rely on players’ involvement to detect griefing.

after more than a year of continuous failures of game security, the server is still not even monitored at peak population times by disciplined, willing and capable admins.

1 i’ve made a great share of reports, and i still somewhat continue to do so, though only in PROPER™ channels, like IRC — this is a protest against the retarded system currently in operation, and this thread is itself a protest; i’ve even made extreme cases of log analysis

WRONG. the purpose is explained in the 1st post.

ind33d. it is, in general, impossible to post conventional evidence, since descriptions, condumps, screenshots, demos, etc. can all be manipulated or simply fake. the only hard evidence is the server logs.

r u really surprized ?

for godfuck’s sake, concentrate on the proper use of punctuation, not the capitalization of sentences. i have no fucking idea1 what u just said, but let me say this:

the GrangerHub/GrangerPub staff displayed embarrassingly little competence to get the server properly monitored, to enable reporting methods and to implement administration tools.

1 NOT

now u must surely realize how WRONG the situation is. based on „daily-multiple” and the above reaction, the there should be 100s of bans and plenty of demotions.

usually if there’s a lack of admins. this condition is not uncontrollable, and it is the duty of the staff to shape this condition. after a year, there have been insignificant changes.

There has never been a question of implementing administration tools on gpub? I’ve always been answered “slackers is OBSOLETE™”.

Insignificant changes in admin activity? It is kind of hard to find people in every timezone out there, that play 6 hours per day each.

5% of the cases is not often – Given there is an admin online to revert.

These statements are relatively true and dependant of eachother. It seems rather obvious admins should be able to check the logs easi(er)ly. Being able to see what’s going on the server, and admining it from IRC (KEK.) could also be a major improvement to some admins’ activity.

I still believe that most of the problem lies in activity and competence over having the “appropriate” (We are lucky enough, 1.1 QVMs come with a handful of nice shit) tools.

(Also, lost access to the logs again because I swapped computers. Note that apparently cron, sparky and I are the only 3 (active) admins that have access to the server logs at the time.)

then u don’t just find a few admins, but enough to cover all time frames with reasonable probability: the more statistically active the time frame, the more admins covering it is desired. fortunately, the more the time frame is active, the greater the selection of players, and thus, in general, candidates for admins.

i feel it’s more like 25% when there is an admin to revert. this includes cases where a full revert is not possible due to buildable bounding box imprecision (by the old, crappy code), and cases where partial damage is not reverted or some damage is suffered during the downtime, allowing the „fair” destruction of many weakened buildables; this already is „beyond repair”, but in most cases, even a loss follows.

fact.

the situation may get worse due to mr. DICKBUTT: he believes that since he is the server machine operator, he is the only one who should have access to the logs.

Aside from !revert not handling overrides correctly, even though you can’t heal the damage the structures suffer from a basenade, the ones that will get reverted will have full health. It balances it out a bit, obviously when it is just a “bleed-nade” and everything is at 1/4th of their life, shit’s fucked.
In most cases, a good usage of pause and revert is more than sufficient to handle those problems (arm overriding node? The players will rebuild it. Sure it’s not optimal, but it only very slightly impacts the game and has functionned for 10 years.). Reverting is also more stressful (holy-shit-people-will-rape-my-ass-and-burn-my-house kind of stress) and less efficient in SD due to those reasons.

5% with a competent admin online, 25% with N16634S. (We are talking beyond any possible repair.)

All revert needs is 1. fixing the override, 2. being able to heal (or de-damage) damaged buildables, 3. people who don’t nig up when using it, and/or 4. a way to de-revert reverted shit.

Ckit log entry 221 : devhc is still ignorant and WRONG enough to assume that anything he writes down in this pitiful log of his will be considered fact by the administration and player base.

4 Likes

There are far more gameplay disruptions that are dealt with than ones that aren’t.

If I see an admin breaking rules as you’ve described then they would be demoted/punished. If you have no evidence of this then I won’t take action.

Most of our admins are more than competent enough to know how to use a simple command without instruction. Furthermore there is a thread on the admin forums that gives instructions on how to use commands, and when to use them.

There have been very few reports on the forums of players breaking rules, and with no evidence we shouldn’t do anything. This thread is an example as it lacks evidence, it’s just your word against someone else’s.

This is all completely useless, because:

How do you expect anything to be done if you refuse to report griefers properly?

The server is monitored by unpaid people who have things to do other than sit on trem 24/7. We neither expect nor ask people to sit for several hours a day doing nothing but monitor the activity of players. At peak times when there are 30+ players on I regularly see 4-5 admins who deal with the problems that occur.

This is idiotic. We’ve laid out a proper way to make reports, you ignore it, and now you’re complaining about your reports not being dealt with.

They’re also better than nothing, and without them nothing will be done, because we won’t ban people based purely on conjecture.

We have at least 35 active admins in most timezones across the world. We have asked for extra commands to help out admins, and afaik they’re being implemented onto 1.3.

We do not have the playerbase to ban hundreds of people without it having a major effect on the server. We also have demoted admins several times for abusing, and if you actually provided evidence or reported an admin’s abuse of power then they too would be reported.

The server is not nearly as bad as you seem to think it is.

Some players don’t want to be admin, and sometimes there aren’t any appropriate candidates in any given timezone. Having said that, there aren’t that many times when there are no admins on whatsoever.

What do you suggest?


Off-topic but your lack of capitalisation is disgusting to read, too.

2 Likes

Fixed.

Should these disruptions be avoided as much as possible? Yes. The claims you are making are quite bad and hopefully are supported by evidence and player reports. I do believe there should be a reasonable expectation of GP staff accepting the responsibility to make GrangerPub “un-disruptive” as possible.

So far, I’ve seen GP staff addressing player reports and issues adequately thus far on the forums, but I’m not aware of the severity of these issues in-server. Perhaps you do have legitimate grievances that should be taken into consideration, rather than ignored.

However.

These are issues not unique to GrangerPub, remember this before busting the nuts of people who do it FOR FREE™.

This is acceptable.

Lets make it clear. GrangerPub staff =/= GrangerHub staff. I still understand the point you’re trying to make.

This is also acceptable. I see no issue having players spend their free time making sure that GrangerPub staff are doing their jobs. In fact in my PERSONAL OPINION, I think this should be encouraged as long as players do it reasonably, respectfully and provide evidence to back up these claims. But, it is ultimately it is up to the administrators to decide if “issues” are worth acting on, not third parties.

DevHC, you are probably aware of this, but I will make the point anyways for everyone else to see.

GrangerPub staff are not robots, they will not always be able to solve disruptions caused by DICKBUTTS 100% perfectly in a niche community playing an open-source standalone 2006 ioquake3 mod of an shitty Quakeworld clone from the asshole of 1999. Human administration can only go so far when we have a game thats still relying on Quake Virtual Machines in 2016. Admins will fuck up. Trolls will get away with shit. GrangerPub is unique in that it tries to let players be assholes to a certain extent without being hit by the ban hammer.

Ultimately, for now, the best solution is to keep games running smoothly on average and for players to follow the rules, proactively use GrangerPub features such as /ignore and most of all, keep the game fun.

2 Likes

This thread should be flagged just to fit in lol

I don’t know how this thread is important at all. Seems more like a rant to be honest. (no pun intended) It’s just DevHC trying to tutor GrangerHub admins for not doing anything at all. I kind of agree, but I can’t do anything considering level 3 has absolutely no cmds for anti-griefing.

Thread moved to GrangerPub Servers since it seems to be addressing GP specifically.

Its important to note that logs should be submitted under Reports and are subject to the rules of reporting.

Was present, but was FREEZING™ due to third-world craptop post loading, so I lifted the kick as soon as I could and took care of Desala (for now - subnetted at the end of a 45 mins game, he was beneficial to the human team.).)

I forgot to give you level 2 earlier. I’ll grant you vote immunity as soon as I see you on the server or remember your registered name.

In the future, as a player, when trying to deal with Desala when he hasn’t done anything, I recommend PMing an admin with (ideally) ban (L5+) to take care of him. That’ll avoid unnecessary backfiring votes, or decon.

1 Like

what kind of a retardlogic is that ?

u rekick an already-banned player immediately upon noticing. if that means that the human team will feel lost afterwards, then that’s the abuse-doing of the said player — increase the ban based on the significance of this situation.

I’m sorry for not fucking yet another game with 10+ people on the human team up just because someone was being a faggot and deserved to be banned.

1 Like