An Overview of Improving Tremulous' voting system

Tremulous’ current voting system has numerous inadequacies, inefficiencies, and bugs. At the same time voting has been essential in Tremulous for selecting maps, having community based policing through the execution of admin powers (such as kick/mute/denybuild/spec), effecting the overall flow/outcome of a game (such as draw, admit defeat, early sudden death, and extending the game), as well as gathering opinions from the server (i.e. polls). The issues of voting in Tremulous has often times resulted in abuse by a random minority.

Making voting fair, reliable, effective, and generally not annoying is an important milestone that GrangerHub development has been working to achieve. This topic is for discussing the voting issues, and how GrangerHub development can resolve those issues. Some of the possible solutions to these issues have been implemented on test7341 in whole or in progress. Other possible solutions are planned but not yet implemented. Any and all suggestions for improving voting in Tremulous, as well as constructive criticisms are encouraged. Some of the concepts discussed have their ownw linked topics from this topic.

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