Make the deadzone outside a nobuild zone. People are building shit eggs in there.
The outside area on default ATCS is buildable, maybe it’s the thickness of the blue wall?
EDIT: I tested this, it’s easy to get OVER the barrier and outside with a S1 granger. When you get outside you begin to take damage, HOWEVER this damage can only hit one target at a time.
- Make the barrier considerably higher (especially around the pipe area)
- Make the kill area/blue fence able to hit multiple targets.
Make UltraHD version, with textures 2048x2048 please
3.1 version released. See first post.
I guess that this 1-hitzone-can-only-hurt-1-player-at-a-time issue can only be fixed via gamecode so i decided to set the hp damage to 5 and simply added a no-build area as suggested.
Version 3.1 is now available on the servers.
You should extend the no-build area out a little bit so people cannot build on the spires. Otherwise, an egg can be built that will fling people into the death zone.
Final release - see first post.
The final release is now available on the servers.
One VERY slight problem. This one light is still solid. Not sure if the corresponding one in alien base is also solid or not, didn’t get the chance to check before timelimit. This light is in that little tiny corner right by the entrance to hall from human base.
I won’t change the map any more except major problems. This is none of these. Sorry.
Final = no more changes
This topic was automatically closed 2 days after the last reply. New replies are no longer allowed.