Fixed auto-update server
|
|
0
|
215
|
August 9, 2020
|
running help
|
|
0
|
221
|
August 9, 2020
|
Fix some formatting in the README.
|
|
0
|
192
|
August 9, 2020
|
Add a list of the Linux dependencies in the README
|
|
0
|
329
|
August 9, 2020
|
Update the engine submodule.
|
|
0
|
243
|
August 9, 2020
|
fixed pointer casting
|
|
0
|
183
|
August 8, 2020
|
Update the default paks.
|
|
0
|
289
|
August 8, 2020
|
Add pak0001_bf9dde3_diff_8f7eae0.pk3
|
|
0
|
308
|
August 8, 2020
|
- Update the engine submodule. - Fix sp-tools.sh for when multiple asset files are changed.
|
|
0
|
198
|
August 8, 2020
|
Removed r_smp and r_showsmp. We are using SMP by default now
|
|
0
|
243
|
August 5, 2020
|
Proper fix for the SMP
|
|
0
|
226
|
August 5, 2020
|
Updated glsl shaders
|
|
0
|
201
|
August 5, 2020
|
Write proper information in case of the error if client game or client gui module is missing
|
|
0
|
222
|
August 5, 2020
|
Change the git url for the default-paks-test submodule.
|
|
0
|
268
|
July 31, 2020
|
Update the OpenWolf engine.
|
|
0
|
305
|
July 31, 2020
|
Merge pull request #5 from cengique/build-sdl2-fixes
|
|
0
|
272
|
July 29, 2020
|
Fix a git error message from ./sp-tools.sh init
|
|
0
|
211
|
July 29, 2020
|
removed redundant entry SDL2MAIN_LIBRARY entry that is already included in variable SDL2_LIBRARY
|
|
0
|
265
|
July 28, 2020
|
initial edits and documentation (merged into Sparky's updates to README)
|
|
0
|
202
|
July 27, 2020
|
Fix the default-paks-test submodule.
|
|
0
|
243
|
July 25, 2020
|
Add the default-paks-test repo.
|
|
0
|
276
|
July 25, 2020
|
Init
|
|
0
|
237
|
July 25, 2020
|
Better understanding of the commands
|
|
0
|
274
|
July 24, 2020
|
Great idea, just we don't want out pak files to be inside "My Games\OpenWolf" folder, maybe in the future we will use this
|
|
0
|
158
|
July 24, 2020
|
Check if GUI module is loaded
|
|
0
|
188
|
July 24, 2020
|
Fix bug that allows a malicious server to write and overwrite any files in the main folder
|
|
0
|
181
|
July 24, 2020
|
Merged with the master repo
|
|
0
|
207
|
July 24, 2020
|
Don't freeze if delta frame is invalid, just fallback to a valid one
|
|
0
|
268
|
July 24, 2020
|
Added disconnect reasons. Moved disconnecting out of the error code
|
|
0
|
286
|
July 24, 2020
|
Truncate too long messages
|
|
0
|
161
|
July 24, 2020
|