Update README.md
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142
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February 28, 2021
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Moved command line completion into C++ file Adjusted export functions from clientScreen
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140
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February 28, 2021
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engine memory adjustment moved console history in the C++ separate file
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200
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February 28, 2021
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Fixed crash in FixRenderCommandList() We can skip whole CGEN_LIGHTING_DIFFUSE
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124
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February 28, 2021
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It had to be done :)
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201
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February 28, 2021
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Moved GetCommandBuffer into the template function
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180
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February 27, 2021
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"may be used uninitialized" warning.
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244
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February 27, 2021
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Fixed compiling on the Unix platform
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240
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February 27, 2021
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temp fix for GDB hang
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219
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February 27, 2021
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Write info about dropping command
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200
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February 27, 2021
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Latest changes
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183
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February 27, 2021
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Add src/engine/framework/appConfig.hpp to .gitignore
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228
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February 19, 2021
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Fixed crash when user press TAB while in-game console is open.
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183
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February 10, 2021
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Replaced Com_sprintf with Q_vsprintf_s, replaced strlen with Q_strlen, replaced strcpy with Q_strcpy_s
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144
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February 7, 2021
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Merge pull request #6 from Buom01/fix_memory
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131
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January 10, 2021
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Fix tabulation
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199
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January 10, 2021
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Verify stat result
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204
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January 9, 2021
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Fix initial value of oldInfoLen2
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227
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January 9, 2021
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Check all extensions properly, and with fileSystemLocal.IsExt: Fixing boolean condition
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207
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January 9, 2021
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Check all extensions properly, and with fileSystemLocal.IsExt
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185
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January 9, 2021
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Fully initialize sphere_t
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132
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January 9, 2021
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Properly disable demoExt
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264
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January 9, 2021
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Fix tabulations
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167
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January 9, 2021
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Fix CL_ConsolePrint
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236
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January 9, 2021
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Show information about supported GL extensions only in DEBUG build
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232
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December 27, 2020
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Show information about plane what need to be fixed
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239
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December 27, 2020
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Show additional information only in the DEBUG build
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187
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December 27, 2020
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removed appConfig.hpp, file is generated with the cMake
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146
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December 14, 2020
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Housekeeping
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196
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December 13, 2020
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Fixed compiling on the Unix platform
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121
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November 15, 2020
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