Any chance of re-vitalizing Tremulous?
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25
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5369
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June 3, 2015
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[Idea] Scaling Default Classes
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2
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840
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June 3, 2015
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Game design with protection against malicious acts
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17
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1675
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May 27, 2015
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GrangerHub Dev Games
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3
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1238
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May 26, 2015
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Stage removal: Individualized (per-player) Pricing of Weapons and Classes
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4
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1815
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May 26, 2015
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Random quirks in-game: space queen!
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5
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928
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May 26, 2015
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[Idea] Shared Stimpacks
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1
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677
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May 26, 2015
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Random Events During a Match
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4
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1030
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May 26, 2015
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Marauder is misnamed, let's fix it!
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3
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858
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May 24, 2015
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On camping, or an argument for Resources 4.x
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12
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1663
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May 18, 2015
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Let's give humans some stealth: ant systems!
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11
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1420
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May 16, 2015
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Radical approach to reducing camping
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5
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1070
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May 15, 2015
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Are you going to continue mainline Tremulous development?
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6
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987
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April 16, 2015
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New alien class: Mole
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6
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1317
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April 15, 2015
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Let's bleed eggs!
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9
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1569
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April 15, 2015
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Literal turret farm
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6
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1125
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April 13, 2015
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An argument for Unvanquished
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4
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1887
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April 12, 2015
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Praise Apple®, the visionary and savior of personal computing!
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9
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1823
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April 12, 2015
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Dark Soldier from Freedoom
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1
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973
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April 11, 2015
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