When it gets hit, it disappears for a few seconds, depending on how much it was damaged. From the point of view of the alien, the time stops and it can damage humans all it wants. Humans receive all that damage instantaneously when the alien appears again.
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So… is this the antithesis of other first person shooters, where you shoot at things you can see, get feedback on your hits and have a chance to defend yourself from enemies that you can see?
But what if it is made as the anti-basilisk? It won’t be visible when it is shot for some time