@dGr8LookinSparky@cron maybe test7341 is causing cpu lock contention, though it is impossible for me to say without data- I don’t think I have permissions to do so (not sure what perf tool will do to gameplay performance either.
Agreed, Unlagged is not a perfect solution- and I think the current/default tune of server is bad for the lower and higher pinging players.
I am waiting for my epiphany where I just realize how server fps, client fps, cl_packetDup, packet rates, layer3 fragmentation; network latency + misc other random things like mouse sensitivity are effecting network experience.
This is a topic which is largely dismissed by the communities because they are dumb.
If you see my first screenshots, I have the same fps. @blowFish I have 166 fps only for dretch. 125 for the rest. I have a bind that switchs my fps from 125 to 200, but when I switch my ping goes from 125 to 128 (this on GPUB). Anyway, as I said before, 1 week ago my ping was good on GCLUB.
Yep, thats why I asked @cron and @dGr8LookinSparky about the test server; if they are all run on same host- recent changes could easily have introduce something undesireable.
Additionally, just because you switch from 125 → 200 frames; I’ve come to figure out that mouse sensitivity can ultimately effect which how many user command updates need to be sent to server (higher sensitivity means more) which should result in “smoother” feel but in circumstances of lost commands, often means jagged movement. 1
IIRC, pub and club server both load a different configuration? (clarification needed); e.g., on pub /name ^1Fudge^2is^5Gud then connect to club and name reverts to whatever it has in it’s own namelog. Some things that you have setup on pub may not be what you expect on club.
1 this is just one example of nicer hardware having negative consequences in the wrong situations.
////[ Net Settings ]
set cl_packetdup “0”
set snaps “60” //depends on sv_fps of server
set rate “35000” //also depends on server
set com_maxfps 125
set cg_smoothclients 1 //
set cl_maxpackets 125
set r_swapInterval “0”
set cl_wwwDownload 1
set cl_nodelta 0
set cl_allowdownload 1
With 60 fps
If I use 400 fps, it goes only to 200, then like before.
Those are my settings. Those are always been my settings. I don’t think that my settings are changing my lagometer, even because on other servers I have the same ping I have normally.
They are both suppose to be using the same slackers fs_game directory. When you change from pub to cllub do you leave pub to go back to the main menu and then connect to club, or do you quit your client between pub and club?The former should not result in a change of your name, the later may result in a change in your name.
For the past month I have had eastern euro ping on club server and have noticed this difference between club and pub just like Blizz is getting.
I have tried a multitude of maxpackets/fps combinations in an attempt to solve this with little success.
I have 100Mbps download and 6Mbps upload along with 0 packet loss and 90ms when connecting to Newyork (speetest.net) This confirms it is not my internet speed/quality.
A typical player from my location receives 98 ms on the board with 85 ms on the lagometer, on BOTH servers.
On pub I have 98ms on the scoreboard/lagometer and on club I have 140 on the scoreboard and 110 on the lagometer. If the server is in the same location there should not be this much difference in ping.
My rate/snaps etc are all default.
This is with 125/125 fps and max packets so in this everything is default (tremfusion) and I have issues.
On pub I receive 98ms which isn’t so bad but I am sure people from the UK get 20ms less than that. The main issue is this difference between both servers. I am not sure what causes the scoreboard ping to round to 48/98/148 ms but what ever does cause that seems to be messed up on club. My ping also tends to occasionally jump up to 155 for a few minutes (not spiking, just a stable jump) and I have confirmed that I am not downloading anything when this happens as well. Overall a 10ms difference between servers, while this doesn’t sound a lot once you get past 100ms things start to get quite laggy. The difference between 40 and 60 compared to 100 and 120 is huge.
Something very strange is going on @romdos pls fix. Impossible to play luci like this
My ping is around 25 to 35 on GrangerClub usually (the same range for GrangerPub). Club is on the same machine as pub, I’m not sure of what might be causing those differences for some players.
The lagometer is probably the accurate indicator of ping. I have noticed previously, that connecting to many many different servers (I checked this on a couple dozen different servers previously one time), that the ping values provided by the lagometer, the scoreboard, and the server browser, regardless of the mod/client/location can varrry greatly compared with each other without any observable pattern.