[Engine] Implemented Com_Clampi and simplified timeNudge

[Engine] Implemented Com_Clampi and simplified timeNudge

diff --git a/src/docs/Changelog b/src/docs/Changelog
index bf87a4b..b5bf02d 100644
--- a/src/docs/Changelog
+++ b/src/docs/Changelog
@@ -1,5 +1,7 @@
 2021-04-04 Dusan Jocic <dusanjocic@msn.com>
 	* [Filesystem] Changed fs_debug logging option
+	* [Engine] Fix mouse locking issues when the mouse would lock at the center of your screen
+	* [Engine] Implemented Com_Clampi and simplified timeNudge
 	
 2021-04-03 Dusan Jocic <dusanjocic@msn>
 	* [RendererSystem} Addressed the problem with DPI inside the engine
diff --git a/src/engine/client/clientGame.cpp b/src/engine/client/clientGame.cpp
index cfcc94f..3f31df6 100644
--- a/src/engine/client/clientGame.cpp
+++ b/src/engine/client/clientGame.cpp
@@ -1204,38 +1204,25 @@ void idClientGameSystemLocal::SetCGameTime( void )
     }
     else
     {
-        // cl_timeNudge is a user adjustable cvar that allows more
+        // cl_timeNudge is a user adjustable convar that allows more
         // or less latency to be added in the interest of better
         // smoothness or better responsiveness.
-        sint             tn;
+        sint timeNudge;
         
-        tn = cl_timeNudge->integer;
-        if( tn < 0 && ( cl.snapServer.ps.pm_type == PM_SPECTATOR || cl.snapServer.ps.pm_flags & PMF_FOLLOW || clc.demoplaying ) )
+        timeNudge = cl_timeNudge->integer;
+        if( timeNudge < 0 && ( cl.snapServer.ps.pm_type == PM_SPECTATOR || cl.snapServer.ps.pm_flags & PMF_FOLLOW || clc.demoplaying ) )
         {
-            tn = 0;
+            // disable negative timeNudge when spectating
+            timeNudge = 0;
         }
         
-#if 1//def _DEBUG
-        if( tn < -900 )
-        {
-            tn = -900;
-        }
-        else if( tn > 900 )
-        {
-            tn = 900;
-        }
+#ifdef _DEBUG
+        timeNudge = Com_Clampi( -900, 900, timeNudge );
 #else
-        if( tn < -2000 )
-        {
-            tn = -2000;
-        }
-        else if( tn > 2000 )
-        {
-            tn = 2000;
-        }
+        timeNudge = Com_Clampi( -2000, 2000, timeNudge );
 #endif
         
-        cl.serverTime = cls.realtime + cl.serverTimeDelta - tn;
+        cl.serverTime = cls.realtime + cl.serverTimeDelta - timeNudge;
         
         // guarantee that time will never flow backwards, even if
         // serverTimeDelta made an adjustment or cl_timeNudge was changed
diff --git a/src/engine/platform/systemInput.cpp b/src/engine/platform/systemInput.cpp
index 1d8866f..5498c82 100644
--- a/src/engine/platform/systemInput.cpp
+++ b/src/engine/platform/systemInput.cpp
@@ -475,7 +475,7 @@ void idSystemLocal::GobbleMotionEvents( void )
     
     if( val < 0 )
     {
-        Com_Printf( "IN_GobbleMotionEvents failed: %s\n", SDL_GetError() );
+        Com_Printf( "idSystemLocal::GobbleMotionEvents failed: %s\n", SDL_GetError() );
     }
 }
 
diff --git a/src/engine/qcommon/q_shared.cpp b/src/engine/qcommon/q_shared.cpp
index 2acc31e..095676e 100644
--- a/src/engine/qcommon/q_shared.cpp
+++ b/src/engine/qcommon/q_shared.cpp
@@ -53,6 +53,27 @@
 
 /*
 ============
+Com_Clampi
+============
+*/
+sint Com_Clampi( sint min, sint max, sint value )
+{
+    if( value < min )
+    {
+        return min;
+    }
+    
+    if( value > max )
+    {
+        return max;
+    }
+    
+    return value;
+}
+
+
+/*
+============
 Com_Clamp
 ============
 */
diff --git a/src/engine/qcommon/q_shared.hpp b/src/engine/qcommon/q_shared.hpp
index 8c47fac..2a63b5e 100644
--- a/src/engine/qcommon/q_shared.hpp
+++ b/src/engine/qcommon/q_shared.hpp
@@ -680,6 +680,8 @@ void            MatrixTransformPoint( const matrix_t m, const vec3_t in, vec3_t 
 
 //=============================================
 
+//Dushan same as Com_Clamp just for integers
+sint Com_Clampi( sint min, sint max, sint value );
 float32 Com_Clamp( float32 min, float32 max, float32 value );
 
 valueType* Com_SkipTokens( valueType* s, sint numTokens, valueType* sep );

GitHub
sha: b2c72c4f