fixed compiling autoupdate and dedicated servers
diff --git a/src/engine/null/null_autoprecompiled.h b/src/engine/null/null_autoprecompiled.h
index 30b07a7..5f001dd 100644
--- a/src/engine/null/null_autoprecompiled.h
+++ b/src/engine/null/null_autoprecompiled.h
@@ -160,6 +160,7 @@
#include <API/sgame_api.h>
#include <server/serverCcmds.h>
#include <API/serverClient_api.h>
+#include <server/serverCommunity.h>
#include <server/serverClient.h>
#include <server/serverGame.h>
#include <server/serverWorld.h>
diff --git a/src/engine/null/null_serverprecompiled.h b/src/engine/null/null_serverprecompiled.h
index 551096c..cda1c22 100644
--- a/src/engine/null/null_serverprecompiled.h
+++ b/src/engine/null/null_serverprecompiled.h
@@ -162,6 +162,7 @@
#include <API/sgame_api.h>
#include <server/serverCcmds.h>
#include <API/serverClient_api.h>
+#include <server/serverCommunity.h>
#include <server/serverClient.h>
#include <server/serverGame.h>
#include <server/serverWorld.h>
GitHub
sha: 50714559