There are console variables (cvars) what are controlling all graphics features.
Pictures like that are because retexturing and shaders are don’t in improper and in a bad way.
Someone who is much better then me need to rewrite them so this map “Vega” and all other maps looks like UTCS UD here.
After some time I decided to give another try to the Vega map
Please don’t mind, all screenshots are from current development build and many things will be changed