Only show PK3 list if fs_debug is 1
diff --git a/src/engine/framework/FileSystem.cpp b/src/engine/framework/FileSystem.cpp
index 89eeaf6..0d04fbc 100644
--- a/src/engine/framework/FileSystem.cpp
+++ b/src/engine/framework/FileSystem.cpp
@@ -3284,6 +3284,11 @@ void idFileSystemLocal::Path_f( void )
searchpath_t* s;
sint i;
+ if( !fs_debug->integer )
+ {
+ return;
+ }
+
Com_Printf( "Current search path:\n" );
for( s = fs_searchpaths; s; s = s->next )
@@ -4081,7 +4086,7 @@ void idFileSystemLocal::Startup( pointer gameName )
ReorderPurePaks();
//print the current search paths
- //idFileSystemLocal::Path_f();
+ idFileSystemLocal::Path_f();
fs_gamedirvar->modified = false; // We just loaded, it's not modified
GitHub
sha: dc2e9eeb