That looks neat! Keep up the good work mate.
@BillyRazOr2015 you probably already know this by now (since I’m necroing this thread from 1.5 years ago) butttt…
These are all client-side options. To make maps that will work with the opengl2 renderer, you need to include .mtr files (along side your .shader, for clients that use gl1) to point to additional texture maps including new normalmap and specular textures
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Nice textures!
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Oh gosh! Fantastic!
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E.D.C.S
El Dorado Combat Simulator
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El Dorrito Combatio Senorito.
I think this name should be better
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whoa u guys are still alive???
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Yes
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